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-rw-r--r--game/water.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/game/water.h b/game/water.h
index ceb7bd2..ba46703 100644
--- a/game/water.h
+++ b/game/water.h
@@ -4,12 +4,12 @@
#include "collection.h"
#include "config/types.h"
#include "game/worldobject.h"
-#include <gfx/models/mesh.h>
-#include <gfx/renderable.h>
+#include "gfx/models/mesh.h"
+#include "gfx/models/texture.h"
+#include "gfx/renderable.h"
#include <memory>
class SceneShader;
-class Texture;
class GeoData;
class Water : public WorldObject, public Renderable {
@@ -30,5 +30,5 @@ private:
std::shared_ptr<GeoData> geoData;
Collection<MeshT<Vertex>, false> meshes;
- std::shared_ptr<Texture> water;
+ Texture::Ptr water;
};