diff options
Diffstat (limited to 'game/water.cpp')
| -rw-r--r-- | game/water.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/game/water.cpp b/game/water.cpp index b8d51db..a3c1452 100644 --- a/game/water.cpp +++ b/game/water.cpp @@ -104,6 +104,7 @@ Water::tick(TickDuration dur) void Water::render(const SceneShader & shader, const Frustum &) const { + glDebugScope _ {0}; shader.water.use(waveCycle); water->bind(0); meshes.apply(&MeshT<GlobalPosition3D>::draw); |
