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-rw-r--r--game/vehicles/vehicle.h7
1 files changed, 6 insertions, 1 deletions
diff --git a/game/vehicles/vehicle.h b/game/vehicles/vehicle.h
index 659821f..c4c8beb 100644
--- a/game/vehicles/vehicle.h
+++ b/game/vehicles/vehicle.h
@@ -2,7 +2,9 @@
#define VEHICLE_H
#include "linkHistory.h"
+#include <game/activity.h>
#include <game/network/link.h>
+#include <game/orders.h>
#include <game/worldobject.h>
#include <gfx/renderable.h>
#include <memory>
@@ -13,9 +15,12 @@ class Vehicle : public WorldObject, public Renderable {
public:
explicit Vehicle(const LinkPtr & link, float linkDist = 0);
float linkDist; // distance along current link
- float speed {50}; // speed in m/s (~75 km/h)
+ float speed {}; // speed in m/s (~75 km/h)
[[nodiscard]] virtual const Location & getLocation() const = 0;
+ Orders orders;
+
+ ActivityPtr currentActivity;
protected:
LinkHistory linkHist;