diff options
Diffstat (limited to 'game/vehicles/train.h')
-rw-r--r-- | game/vehicles/train.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/game/vehicles/train.h b/game/vehicles/train.h index bb668ed..4320103 100644 --- a/game/vehicles/train.h +++ b/game/vehicles/train.h @@ -13,7 +13,7 @@ class SceneShader; class ShadowMapper; -class Ray; +template<typename> class Ray; class Train : public Vehicle, public Collection<RailVehicle, false>, public Can<Go>, public Can<Idle> { public: @@ -25,7 +25,7 @@ public: return objects.front()->location; } - [[nodiscard]] bool intersectRay(const Ray &, BaryPosition &, RelativeDistance &) const override; + [[nodiscard]] bool intersectRay(const Ray<GlobalPosition3D> &, BaryPosition &, RelativeDistance &) const override; void tick(TickDuration elapsed) override; void doActivity(Go *, TickDuration) override; |