diff options
Diffstat (limited to 'game/vehicles/railVehicleClass.cpp')
| -rw-r--r-- | game/vehicles/railVehicleClass.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/game/vehicles/railVehicleClass.cpp b/game/vehicles/railVehicleClass.cpp index 21a5666..d94d4ca 100644 --- a/game/vehicles/railVehicleClass.cpp +++ b/game/vehicles/railVehicleClass.cpp @@ -33,6 +33,7 @@ void RailVehicleClass::postLoad() { texture = getTexture(); + glDebugScope _ {0}; bodyMesh->configureVAO(instanceVAO, 0) .addAttribs<LocationVertex, &LocationVertex::body, &LocationVertex::bodyPos>(1); bogies.front() @@ -48,6 +49,7 @@ void RailVehicleClass::render(const SceneShader & shader, const Frustum &) const { if (const auto count = static_cast<GLsizei>(instances.size())) { + glDebugScope _ {instanceVAO}; if (texture) { texture->bind(0); } @@ -65,6 +67,7 @@ void RailVehicleClass::shadows(const ShadowMapper & mapper, const Frustum &) const { if (const auto count = static_cast<GLsizei>(instances.size())) { + glDebugScope _ {instanceVAO}; mapper.dynamicPointInst.use(); bodyMesh->drawInstanced(instanceVAO, count); bogies.front()->drawInstanced(instancesBogiesVAO.front(), count); |
