summaryrefslogtreecommitdiff
path: root/game/vehicles/railVehicle.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'game/vehicles/railVehicle.cpp')
-rw-r--r--game/vehicles/railVehicle.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/game/vehicles/railVehicle.cpp b/game/vehicles/railVehicle.cpp
index 7e4b1ee..6653333 100644
--- a/game/vehicles/railVehicle.cpp
+++ b/game/vehicles/railVehicle.cpp
@@ -44,7 +44,7 @@ RailVehicle::move(const Train * t, float & trailBy)
}
bool
-RailVehicle::intersectRay(const Ray & ray, BaryPosition * baryPos, float * distance) const
+RailVehicle::intersectRay(const Ray & ray, BaryPosition & baryPos, RelativeDistance & distance) const
{
constexpr const auto X = 1350.F;
const auto Y = this->rvClass->length / 2.F;
@@ -80,6 +80,6 @@ RailVehicle::intersectRay(const Ray & ray, BaryPosition * baryPos, float * dista
return std::any_of(
triangles.begin(), triangles.end(), [&cornerVertices, &ray, &baryPos, &distance](const auto & idx) {
return glm::intersectRayTriangle(ray.start, ray.direction, cornerVertices[idx[0]],
- cornerVertices[idx[1]], cornerVertices[idx[2]], *baryPos, *distance);
+ cornerVertices[idx[1]], cornerVertices[idx[2]], baryPos, distance);
});
}