diff options
Diffstat (limited to 'game/terrain.h')
-rw-r--r-- | game/terrain.h | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/game/terrain.h b/game/terrain.h new file mode 100644 index 0000000..4db99c5 --- /dev/null +++ b/game/terrain.h @@ -0,0 +1,37 @@ +#ifndef TERRAIN_H +#define TERRAIN_H + +#include "worldobject.h" +#include <GL/glew.h> +#include <array> +#include <gfx/models/vertex.hpp> +#include <gfx/renderable.h> +#include <memory> +#include <special_members.hpp> +#include <vector> + +class Shader; +class Texture; + +class Terrain : public WorldObject, public Renderable { +public: + Terrain(); + ~Terrain() override; + NO_COPY(Terrain); + NO_MOVE(Terrain); + + void render(const Shader & shader) const override; + + void tick(TickDuration) override { } + +private: + static constexpr unsigned int NUM_BUFFERS {4}; + + GLuint m_vertexArrayObject; + std::array<GLuint, NUM_BUFFERS> m_vertexArrayBuffers; + std::vector<Vertex> vertices; + std::vector<unsigned int> indices; + std::shared_ptr<Texture> texture; +}; + +#endif |