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-rw-r--r--game/scenary/light.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/game/scenary/light.cpp b/game/scenary/light.cpp
index 6207497..7c38ca2 100644
--- a/game/scenary/light.cpp
+++ b/game/scenary/light.cpp
@@ -2,6 +2,7 @@
#include "location.h"
Light::Light(std::shared_ptr<const Illuminator> type, const Location & position) :
- type {std::move(type)}, location {this->type->instances.acquire(position.getRotationTransform(), position.pos)}
+ type {std::move(type)},
+ instance {this->type->instances.acquire(Renderable::commonLocationData.lock()->acquire(position))}
{
}