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-rw-r--r--game/scenary/illuminator.h14
1 files changed, 1 insertions, 13 deletions
diff --git a/game/scenary/illuminator.h b/game/scenary/illuminator.h
index b99a19e..216b536 100644
--- a/game/scenary/illuminator.h
+++ b/game/scenary/illuminator.h
@@ -1,8 +1,8 @@
#pragma once
#include "assetFactory/asset.h"
+#include "assetFactory/lights.h"
#include "gfx/gl/instanceVertices.h"
-#include "gfx/models/lights.h"
#include "gfx/models/texture.h"
#include "gfx/renderable.h"
@@ -18,18 +18,6 @@ class Illuminator : public Asset, public Renderable, public StdTypeDefs<Illumina
public:
[[nodiscard]] std::any createAt(const Location &) const override;
- struct SpotLight : Persistence::Persistable, SpotLightDef, StdTypeDefs<SpotLight> {
- private:
- friend Persistence::SelectionPtrBase<std::shared_ptr<SpotLight>>;
- bool persist(Persistence::PersistenceStore & store) override;
- };
-
- struct PointLight : Persistence::Persistable, PointLightDef, StdTypeDefs<PointLight> {
- private:
- friend Persistence::SelectionPtrBase<std::shared_ptr<PointLight>>;
- bool persist(Persistence::PersistenceStore & store) override;
- };
-
struct InstanceVertex {
CommonLocationInstance location;
};