diff options
Diffstat (limited to 'game/scenary/illuminator.h')
| -rw-r--r-- | game/scenary/illuminator.h | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/game/scenary/illuminator.h b/game/scenary/illuminator.h index 216b536..2373812 100644 --- a/game/scenary/illuminator.h +++ b/game/scenary/illuminator.h @@ -1,7 +1,7 @@ #pragma once #include "assetFactory/asset.h" -#include "assetFactory/lights.h" +#include "game/mixins/lights.h" #include "gfx/gl/instanceVertices.h" #include "gfx/models/texture.h" #include "gfx/renderable.h" @@ -9,7 +9,7 @@ class SceneShader; class Location; -class Illuminator : public Asset, public Renderable, public StdTypeDefs<Illuminator> { +class Illuminator : public Asset, public Renderable, public AssetLights, public StdTypeDefs<Illuminator> { Mesh::Ptr bodyMesh; Texture::Ptr texture; std::shared_ptr<glVertexArray> instanceVAO; @@ -29,8 +29,4 @@ protected: friend Persistence::SelectionPtrBase<std::shared_ptr<Illuminator>>; bool persist(Persistence::PersistenceStore & store) override; void postLoad() override; - -public: - std::vector<SpotLight::Ptr> spotLight; - std::vector<PointLight::Ptr> pointLight; }; |
