diff options
Diffstat (limited to 'game/scenary/illuminator.cpp')
| -rw-r--r-- | game/scenary/illuminator.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/game/scenary/illuminator.cpp b/game/scenary/illuminator.cpp index 0c5919a..382cc60 100644 --- a/game/scenary/illuminator.cpp +++ b/game/scenary/illuminator.cpp @@ -72,7 +72,7 @@ Illuminator::render(const SceneShader & shader, const Frustum &) const if (const auto count = instances.size()) { shader.basicInst.use(); if (texture) { - texture->bind(); + texture->bind(0); } instanceVAO.useBuffer(1, instances); bodyMesh->drawInstanced(instanceVAO, static_cast<GLsizei>(count)); |
