diff options
Diffstat (limited to 'game/scenary/foliage.cpp')
| -rw-r--r-- | game/scenary/foliage.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/game/scenary/foliage.cpp b/game/scenary/foliage.cpp index cf2d82e..4e10ed9 100644 --- a/game/scenary/foliage.cpp +++ b/game/scenary/foliage.cpp @@ -43,8 +43,8 @@ Foliage::postLoad() const auto & size = bodyMesh->getDimensions().size; billboardSize = billboardTextureSizeForObject(size); - shadowStencil = ShadowStenciller::createStencilTexture(billboardSize, billboardSize); - billboard = BillboardPainter::createBillBoardTextures(billboardSize, billboardSize); + ShadowStenciller::configureStencilTexture(shadowStencil, billboardSize, billboardSize); + BillboardPainter::configureBillBoardTextures(billboard, billboardSize, billboardSize); useMeshClipDist = (ASSUMED_VIEWPORT * OVER_SAMPLE_MULTIPLIER * size) / static_cast<RelativeDistance>(billboardSize); } |
