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-rw-r--r--game/geoDataMesh.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/game/geoDataMesh.cpp b/game/geoDataMesh.cpp
index 60af061..8107a5e 100644
--- a/game/geoDataMesh.cpp
+++ b/game/geoDataMesh.cpp
@@ -140,3 +140,11 @@ GeoDataMesh::shouldFlip(const HalfedgeHandle next, const GlobalPosition2D startP
}
return std::nullopt;
};
+
+void
+GeoDataMesh::expandVerts(std::set<VertexHandle> & verts) const
+{
+ std::ranges::for_each(std::vector<VertexHandle>(verts.begin(), verts.end()), [&verts, this](auto vertex) {
+ std::ranges::copy(vv_range(vertex), std::inserter(verts, verts.end()));
+ });
+}