diff options
Diffstat (limited to 'game/geoData.h')
-rw-r--r-- | game/geoData.h | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/game/geoData.h b/game/geoData.h new file mode 100644 index 0000000..39c149c --- /dev/null +++ b/game/geoData.h @@ -0,0 +1,36 @@ +#pragma once + +#include <filesystem> +#include <glm/glm.hpp> +#include <span> +#include <utility> +#include <vector> + +class GeoData { +public: + struct Node { + float height {-1.5F}; + }; + + using Limits = std::pair<glm::ivec2, glm::ivec2>; + + GeoData() = default; + explicit GeoData(Limits limit, float scale = 10.F); + + void generateRandom(); + void loadFromImages(const std::filesystem::path &, float scale); + + [[nodiscard]] unsigned int at(glm::ivec2) const; + [[nodiscard]] unsigned int at(int x, int y) const; + + [[nodiscard]] Limits getLimit() const; + [[nodiscard]] glm::uvec2 getSize() const; + [[nodiscard]] float getScale() const; + [[nodiscard]] std::span<const Node> getNodes() const; + +protected: + Limits limit {}; // Base grid limits first(x,y) -> second(x,y) + glm::uvec2 size {}; + float scale {1}; + std::vector<Node> nodes; +}; |