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-rw-r--r--assetFactory/asset.h2
-rw-r--r--assetFactory/assetFactory.cpp2
-rw-r--r--assetFactory/assimp.cpp4
-rw-r--r--assetFactory/faceController.cpp4
-rw-r--r--assetFactory/factoryMesh.cpp4
-rw-r--r--assetFactory/factoryMesh.h2
-rw-r--r--assetFactory/object.h2
-rw-r--r--assetFactory/shape.cpp2
-rw-r--r--assetFactory/shape.h2
-rw-r--r--assetFactory/textureFragment.h2
-rw-r--r--assetFactory/texturePacker.cpp2
-rw-r--r--assetFactory/use.cpp2
-rw-r--r--assetFactory/use.h2
13 files changed, 16 insertions, 16 deletions
diff --git a/assetFactory/asset.h b/assetFactory/asset.h
index dba4974..5bdd2f2 100644
--- a/assetFactory/asset.h
+++ b/assetFactory/asset.h
@@ -2,7 +2,7 @@
#include "factoryMesh.h"
#include "persistence.h"
-#include <stdTypeDefs.hpp>
+#include <stdTypeDefs.h>
class TextureAtlas;
diff --git a/assetFactory/assetFactory.cpp b/assetFactory/assetFactory.cpp
index af0cd54..218c4e7 100644
--- a/assetFactory/assetFactory.cpp
+++ b/assetFactory/assetFactory.cpp
@@ -1,5 +1,5 @@
#include "assetFactory.h"
-#include "collections.hpp"
+#include "collections.h"
#include "cuboid.h"
#include "cylinder.h"
#include "filesystem.h"
diff --git a/assetFactory/assimp.cpp b/assetFactory/assimp.cpp
index 74b1c54..9dc7842 100644
--- a/assetFactory/assimp.cpp
+++ b/assetFactory/assimp.cpp
@@ -1,7 +1,7 @@
#include "assimp.h"
#include "assetFactory.h"
-#include "collections.hpp"
-#include "ptr.hpp"
+#include "collections.h"
+#include "ptr.h"
#include "resource.h"
#include <assimp/cimport.h>
#include <assimp/postprocess.h>
diff --git a/assetFactory/faceController.cpp b/assetFactory/faceController.cpp
index b305f1c..d045b3c 100644
--- a/assetFactory/faceController.cpp
+++ b/assetFactory/faceController.cpp
@@ -1,8 +1,8 @@
#include "faceController.h"
-#include "collections.hpp"
+#include "collections.h"
#include "maths.h"
#include "modelFactoryMesh.h"
-#include "ray.hpp"
+#include "ray.h"
void
FaceController::apply(ModelFactoryMesh & mesh, const StyleStack & parents, const std::string & names,
diff --git a/assetFactory/factoryMesh.cpp b/assetFactory/factoryMesh.cpp
index 784179f..46bcf6f 100644
--- a/assetFactory/factoryMesh.cpp
+++ b/assetFactory/factoryMesh.cpp
@@ -1,6 +1,6 @@
#include "factoryMesh.h"
-#include "collections.hpp"
-#include "gfx/models/vertex.hpp"
+#include "collections.h"
+#include "gfx/models/vertex.h"
#include "modelFactoryMesh.h"
Mesh::Ptr
diff --git a/assetFactory/factoryMesh.h b/assetFactory/factoryMesh.h
index bbeb870..f71c737 100644
--- a/assetFactory/factoryMesh.h
+++ b/assetFactory/factoryMesh.h
@@ -1,7 +1,7 @@
#pragma once
#include "gfx/models/mesh.h"
-#include "stdTypeDefs.hpp"
+#include "stdTypeDefs.h"
#include "use.h"
class FactoryMesh : public Persistence::Persistable, public StdTypeDefs<FactoryMesh> {
diff --git a/assetFactory/object.h b/assetFactory/object.h
index 3f7b640..f47c512 100644
--- a/assetFactory/object.h
+++ b/assetFactory/object.h
@@ -2,7 +2,7 @@
#include "persistence.h"
#include "shape.h"
-#include "stdTypeDefs.hpp"
+#include "stdTypeDefs.h"
#include "use.h"
class Object : public StdTypeDefs<Object>, public Shape, public Persistence::Persistable {
diff --git a/assetFactory/shape.cpp b/assetFactory/shape.cpp
index 3261354..1bfbdbb 100644
--- a/assetFactory/shape.cpp
+++ b/assetFactory/shape.cpp
@@ -1,5 +1,5 @@
#include "shape.h"
-#include "gfx/models/vertex.hpp"
+#include "gfx/models/vertex.h"
#include "maths.h"
#include "modelFactoryMesh.h"
#include "shape.h"
diff --git a/assetFactory/shape.h b/assetFactory/shape.h
index fe517c1..ea3e4e7 100644
--- a/assetFactory/shape.h
+++ b/assetFactory/shape.h
@@ -1,7 +1,7 @@
#pragma once
#include "modelFactoryMesh_fwd.h"
-#include "stdTypeDefs.hpp"
+#include "stdTypeDefs.h"
#include <OpenMesh/Core/Mesh/Handles.hh>
#include <glm/vec3.hpp>
#include <map>
diff --git a/assetFactory/textureFragment.h b/assetFactory/textureFragment.h
index e6f07f3..6c99fee 100644
--- a/assetFactory/textureFragment.h
+++ b/assetFactory/textureFragment.h
@@ -3,7 +3,7 @@
#include "gfx/image.h"
#include "gfx/models/texture.h"
#include "persistence.h"
-#include "stdTypeDefs.hpp"
+#include "stdTypeDefs.h"
#include "worker.h"
class TextureFragment : public Persistence::Persistable, public StdTypeDefs<TextureFragment> {
diff --git a/assetFactory/texturePacker.cpp b/assetFactory/texturePacker.cpp
index fcc935f..1d533c1 100644
--- a/assetFactory/texturePacker.cpp
+++ b/assetFactory/texturePacker.cpp
@@ -1,5 +1,5 @@
#include "texturePacker.h"
-#include "collections.hpp"
+#include "collections.h"
#include <GL/glew.h>
#include <algorithm>
#include <cstdio>
diff --git a/assetFactory/use.cpp b/assetFactory/use.cpp
index 9db3495..5314321 100644
--- a/assetFactory/use.cpp
+++ b/assetFactory/use.cpp
@@ -4,7 +4,7 @@
#include <glm/matrix.hpp>
#include <maths.h>
#include <set>
-#include <stream_support.hpp>
+#include <stream_support.h>
Shape::CreatedFaces
Use::createMesh(ModelFactoryMesh & mesh, float levelOfDetailFactor) const
diff --git a/assetFactory/use.h b/assetFactory/use.h
index 9dbf382..a91685b 100644
--- a/assetFactory/use.h
+++ b/assetFactory/use.h
@@ -4,7 +4,7 @@
#include "modelFactoryMesh_fwd.h"
#include "persistence.h"
#include "shape.h"
-#include "stdTypeDefs.hpp"
+#include "stdTypeDefs.h"
#include "style.h"
class Use : public StdTypeDefs<Use>, public Mutation, public Style, public Persistence::Persistable {