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-rw-r--r--assetFactory/faceController.cpp2
-rw-r--r--assetFactory/faceController.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/assetFactory/faceController.cpp b/assetFactory/faceController.cpp
index d045b3c..10a0c1e 100644
--- a/assetFactory/faceController.cpp
+++ b/assetFactory/faceController.cpp
@@ -90,7 +90,7 @@ FaceController::split(
const size_t nextIdx = (curIdx + 1) % vertexRelations.size();
const auto &current = vertexRelations[curIdx], next = vertexRelations[nextIdx];
if (GeometricPlane::isIntersect(current.second, next.second)) {
- const auto ray = Ray::fromPoints(mesh.point(current.first), mesh.point(next.first));
+ const auto ray = RayFactory::fromPoints(mesh.point(current.first), mesh.point(next.first));
const auto intersect = split.getRayIntersectPosition(ray);
assert(intersect);
const auto newv = mesh.add_vertex(intersect->position);
diff --git a/assetFactory/faceController.h b/assetFactory/faceController.h
index fb89d25..e940640 100644
--- a/assetFactory/faceController.h
+++ b/assetFactory/faceController.h
@@ -11,7 +11,7 @@
class FaceController : public Mutation, public Style, public Persistence::Persistable {
public:
- class Split : public Persistable, public GeometricPlane {
+ class Split : public Persistable, public GeometricPlaneT<RelativePosition3D> {
public:
std::string id;