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-rw-r--r--assetFactory/style.cpp72
1 files changed, 25 insertions, 47 deletions
diff --git a/assetFactory/style.cpp b/assetFactory/style.cpp
index d2977a7..b2a2cf7 100644
--- a/assetFactory/style.cpp
+++ b/assetFactory/style.cpp
@@ -1,41 +1,16 @@
#include "style.h"
#include "assetFactory.h"
-ModelFactoryMesh::Color
-Style::parseColour(const std::string_view & in)
-{
- if (in.empty()) {
- throw std::runtime_error("Empty colour specification");
- }
- if (in[0] == '#') {
- if (in.length() > 9 || in.length() % 2 == 0) {
- throw std::runtime_error("Invalid hex colour specification");
- }
- ModelFactoryMesh::Color out {0, 0, 0, 1};
- std::generate_n(out.begin(), (in.length() - 1) / 2, [in = in.data() + 1]() mutable {
- uint8_t channel;
- std::from_chars(in, in + 2, channel, 16);
- in += 2;
- return static_cast<float>(channel) / 256.F;
- });
- return out;
- }
- if (auto mf = std::dynamic_pointer_cast<const AssetFactory>(Persistence::sharedObjects.at("assetFactory"))) {
- if (const auto colour = mf->colours.find(in); colour != mf->colours.end()) {
- const auto out = glm::vec3 {colour->second} / 256.F;
- return {out.r, out.g, out.b, 1.f};
- }
- }
- throw std::runtime_error("No such asset factory colour");
-}
-
void
Style::applyStyle(ModelFactoryMesh & mesh, const StyleStack & parents, const Shape::CreatedFaces & faces) const
{
- if (const auto effectiveColour = getProperty(parents, &Style::colour); !effectiveColour.empty()) {
- const auto parsedColour = parseColour(effectiveColour);
+ if (const auto effectiveColour = getProperty(parents, &Style::colour,
+ [](auto && style) {
+ return style->colour.a > 0;
+ });
+ effectiveColour.has_value()) {
for (const auto & face : faces) {
- mesh.set_color(face.second, parsedColour);
+ mesh.set_color(face.second, effectiveColour->get());
}
}
}
@@ -43,27 +18,30 @@ Style::applyStyle(ModelFactoryMesh & mesh, const StyleStack & parents, const Sha
void
Style::applyStyle(ModelFactoryMesh & mesh, const StyleStack & parents, const ModelFactoryMesh::FaceHandle & face) const
{
- if (const auto effectiveColour = getProperty(parents, &Style::colour); !effectiveColour.empty()) {
- const auto parsedColour = parseColour(effectiveColour);
- mesh.set_color(face, parsedColour);
- }
-}
-
-std::string_view
-Style::getProperty(const StyleStack & parents, std::string Style::*member)
-{
- if (const auto itr = std::find_if(parents.rbegin(), parents.rend(),
- [&member](auto && s) {
- return !(s->*member).empty();
+ if (const auto effectiveColour = getProperty(parents, &Style::colour,
+ [](auto && style) {
+ return style->colour.a > 0;
});
- itr != parents.rend()) {
- return (*itr)->*member;
+ effectiveColour.has_value()) {
+ mesh.set_color(face, effectiveColour->get());
}
- return {};
}
bool
Style::persist(Persistence::PersistenceStore & store)
{
- return STORE_MEMBER(colour);
+ struct ColourParser : public Persistence::SelectionV<ColourAlpha> {
+ using Persistence::SelectionV<ColourAlpha>::SelectionV;
+ using Persistence::SelectionV<ColourAlpha>::setValue;
+ void
+ setValue(std::string && str) override
+ {
+ if (auto mf
+ = std::dynamic_pointer_cast<const AssetFactory>(Persistence::sharedObjects.at("assetFactory"))) {
+ v = mf->parseColour(str);
+ }
+ }
+ };
+
+ return STORE_HELPER(colour, ColourParser);
}