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-rw-r--r--assetFactory/shape.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/assetFactory/shape.cpp b/assetFactory/shape.cpp
index f6e55e8..ec6594e 100644
--- a/assetFactory/shape.cpp
+++ b/assetFactory/shape.cpp
@@ -5,12 +5,10 @@
#include "shape.h"
std::vector<OpenMesh::VertexHandle>
-Shape::addMutatedToMesh(
- ModelFactoryMesh & mesh, const std::span<const glm::vec3> vertices, const Mutation::Matrix & mutation)
+Shape::addToMesh(ModelFactoryMesh & mesh, const std::span<const glm::vec3> vertices)
{
std::vector<OpenMesh::VertexHandle> vhs;
- std::transform(vertices.begin(), vertices.end(), std::back_inserter(vhs), [&mesh, &mutation](const auto & v) {
- const auto p = v % mutation;
+ std::transform(vertices.begin(), vertices.end(), std::back_inserter(vhs), [&mesh](const auto & p) {
return mesh.add_vertex({p.x, p.y, p.z});
});
return vhs;