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-rw-r--r--assetFactory/faceController.h31
1 files changed, 31 insertions, 0 deletions
diff --git a/assetFactory/faceController.h b/assetFactory/faceController.h
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+++ b/assetFactory/faceController.h
@@ -0,0 +1,31 @@
+#pragma once
+
+#include "modelFactoryMesh_fwd.h"
+#include "mutation.h"
+#include "persistence.h"
+#include "shape.h"
+#include "style.h"
+#include <map>
+#include <string>
+
+class FaceController : public Mutation, public Style, public Persistence::Persistable {
+public:
+ using FaceControllers = std::map<std::string, std::unique_ptr<FaceController>>;
+
+ void apply(ModelFactoryMesh & mesh, const Style::StyleStack & parents, const std::string & name,
+ Shape::CreatedFaces & faces) const;
+
+ std::string id;
+ std::string type;
+ bool smooth {false};
+ FaceControllers faceControllers;
+
+private:
+ friend Persistence::SelectionPtrBase<std::unique_ptr<FaceController>>;
+ bool persist(Persistence::PersistenceStore & store) override;
+ std::string
+ getId() const override
+ {
+ return {};
+ };
+};