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-rw-r--r--assetFactory/cylinder.h8
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diff --git a/assetFactory/cylinder.h b/assetFactory/cylinder.h
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+#pragma once
+
+#include "shape.h"
+
+class Cylinder : public Shape {
+public:
+ CreatedFaces createMesh(ModelFactoryMesh & mesh, const Mutation::Matrix & mutation) const override;
+};