diff options
-rw-r--r-- | game/scenary/foliage.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/game/scenary/foliage.cpp b/game/scenary/foliage.cpp index c90d5be..a0ec576 100644 --- a/game/scenary/foliage.cpp +++ b/game/scenary/foliage.cpp @@ -2,7 +2,6 @@ #include "gfx/gl/sceneShader.h" #include "gfx/gl/shadowMapper.h" #include "gfx/gl/vertexArrayObject.h" -#include "gfx/models/texture.h" bool Foliage::persist(Persistence::PersistenceStore & store) @@ -26,7 +25,6 @@ Foliage::updateStencil(const ShadowStenciller & ss) const { if (instances.size() > 0) { ss.renderStencil(shadowStencil, *bodyMesh, texture); - Texture::saveDepth(shadowStencil, std::format("/tmp/stencil-{}.tga", id).c_str()); } } |