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-rw-r--r--application/main.cpp2
-rw-r--r--game/worldobject.h4
2 files changed, 3 insertions, 3 deletions
diff --git a/application/main.cpp b/application/main.cpp
index 6b22a68..c9caf74 100644
--- a/application/main.cpp
+++ b/application/main.cpp
@@ -107,7 +107,7 @@ public:
while (isRunning) {
processInputs();
const auto t_end = std::chrono::high_resolution_clock::now();
- const auto t_passed = std::chrono::duration_cast<WorldObject::TickDuration>(t_end - t_start);
+ const auto t_passed = std::chrono::duration_cast<TickDuration>(t_end - t_start);
world.apply(&WorldObject::tick, t_passed);
world.apply<CameraController>(&CameraController::updateCamera, &camera);
diff --git a/game/worldobject.h b/game/worldobject.h
index db69532..0340ac4 100644
--- a/game/worldobject.h
+++ b/game/worldobject.h
@@ -4,10 +4,10 @@
#include <chrono>
#include <special_members.hpp>
+using TickDuration = std::chrono::duration<float, std::chrono::seconds::period>;
+
class WorldObject {
public:
- using TickDuration = std::chrono::duration<float, std::chrono::seconds::period>;
-
WorldObject() = default;
virtual ~WorldObject() = default;
NO_COPY(WorldObject);