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-rw-r--r--gfx/models/mesh.cpp2
-rw-r--r--gfx/models/mesh.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/gfx/models/mesh.cpp b/gfx/models/mesh.cpp
index 3487083..0834394 100644
--- a/gfx/models/mesh.cpp
+++ b/gfx/models/mesh.cpp
@@ -1,7 +1,7 @@
#include "mesh.h"
#include "vertex.hpp"
-Mesh::Mesh(std::span<Vertex> vertices, std::span<unsigned int> indices, GLenum m) :
+Mesh::Mesh(const std::span<const Vertex> vertices, const std::span<const unsigned int> indices, GLenum m) :
m_vertexArrayObject {}, m_vertexArrayBuffers {}, m_numIndices {indices.size()}, mode {m}
{
glGenVertexArrays(1, &m_vertexArrayObject);
diff --git a/gfx/models/mesh.h b/gfx/models/mesh.h
index 1e53407..8825aa2 100644
--- a/gfx/models/mesh.h
+++ b/gfx/models/mesh.h
@@ -14,7 +14,7 @@ enum MeshBufferPositions { POSITION_VB, TEXCOORD_VB, NORMAL_VB, INDEX_VB };
class Mesh {
public:
- Mesh(std::span<Vertex> vertices, std::span<unsigned int> indices, GLenum = GL_TRIANGLES);
+ Mesh(const std::span<const Vertex> vertices, const std::span<const unsigned int> indices, GLenum = GL_TRIANGLES);
virtual ~Mesh();
NO_COPY(Mesh);