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-rw-r--r--game/network/network.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/game/network/network.h b/game/network/network.h
index ca17581..be0900b 100644
--- a/game/network/network.h
+++ b/game/network/network.h
@@ -16,7 +16,7 @@
class SceneShader;
template<typename> class Ray;
-template<size_t... n> using GenDef = std::tuple<glm::vec<n, Distance>...>;
+template<size_t... n> using GenDef = std::tuple<glm::vec<n, GlobalDistance>...>;
using GenCurveDef = GenDef<3, 3, 2>;
class Network {