diff options
-rw-r--r-- | ui/gameMainWindow.cpp | 2 | ||||
-rw-r--r-- | ui/gameMainWindow.h | 5 |
2 files changed, 0 insertions, 7 deletions
diff --git a/ui/gameMainWindow.cpp b/ui/gameMainWindow.cpp index e87009f..dbbf8a7 100644 --- a/ui/gameMainWindow.cpp +++ b/ui/gameMainWindow.cpp @@ -57,8 +57,6 @@ GameMainWindow::GameMainWindow(ScreenAbsCoord size) : SceneRenderer {size, 0} uiComponents.create<GameMainToolbar>(gms); } -GameMainWindow::~GameMainWindow() { } - void GameMainWindow::tick(TickDuration) { diff --git a/ui/gameMainWindow.h b/ui/gameMainWindow.h index 41163d0..71b6314 100644 --- a/ui/gameMainWindow.h +++ b/ui/gameMainWindow.h @@ -3,15 +3,10 @@ #include "chronology.h" #include "gfx/gl/sceneRenderer.h" #include "windowContent.h" -#include <cstddef> class GameMainWindow : public WindowContent, SceneRenderer, public SceneProvider { public: GameMainWindow(ScreenAbsCoord size); - ~GameMainWindow() override; - - NO_MOVE(GameMainWindow); - NO_COPY(GameMainWindow); void tick(TickDuration) override; void render() override; |