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authorDan Goodliffe <dan@randomdan.homeip.net>2022-01-02 19:55:40 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2022-01-02 19:55:40 +0000
commitb5b9c95de160a97701777d37187de194d0b29e61 (patch)
tree9acc47919f90b119ee6029266f565bd33e0c3630 /ui
parentSeparate geographic data (GeoData) from its visual representation(s) (Terrain) (diff)
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Replace include guard macros with pragma once
Diffstat (limited to 'ui')
-rw-r--r--ui/font.h5
-rw-r--r--ui/gameMainWindow.h5
-rw-r--r--ui/icon.h5
-rw-r--r--ui/iconButton.h5
-rw-r--r--ui/manualCameraController.h4
-rw-r--r--ui/toolbar.h5
-rw-r--r--ui/uiComponent.h5
-rw-r--r--ui/uiComponentPlacer.h5
-rw-r--r--ui/window.h5
9 files changed, 9 insertions, 35 deletions
diff --git a/ui/font.h b/ui/font.h
index 4b44ee3..f8a29de 100644
--- a/ui/font.h
+++ b/ui/font.h
@@ -1,5 +1,4 @@
-#ifndef FONT_H
-#define FONT_H
+#pragma once
#include <GL/glew.h>
#include <array>
@@ -48,5 +47,3 @@ protected:
mutable std::map<uint32_t, CharData> charsData;
mutable std::vector<FontTexture> fontTextures;
};
-
-#endif
diff --git a/ui/gameMainWindow.h b/ui/gameMainWindow.h
index b85b8a8..e26ad2d 100644
--- a/ui/gameMainWindow.h
+++ b/ui/gameMainWindow.h
@@ -1,5 +1,4 @@
-#ifndef UI_GAMEMAINWINDOW_H
-#define UI_GAMEMAINWINDOW_H
+#pragma once
#include "chronology.hpp"
#include "gfx/gl/camera.h"
@@ -21,5 +20,3 @@ private:
Shader shader;
Camera camera;
};
-
-#endif
diff --git a/ui/icon.h b/ui/icon.h
index 2650218..961c11b 100644
--- a/ui/icon.h
+++ b/ui/icon.h
@@ -1,5 +1,4 @@
-#ifndef ICON_H
-#define ICON_H
+#pragma once
#include <filesystem>
#include <glArrays.h>
@@ -18,5 +17,3 @@ public:
private:
glTexture m_texture;
};
-
-#endif
diff --git a/ui/iconButton.h b/ui/iconButton.h
index 53ada74..6ac9317 100644
--- a/ui/iconButton.h
+++ b/ui/iconButton.h
@@ -1,5 +1,4 @@
-#ifndef ICONBUTTON_H
-#define ICONBUTTON_H
+#pragma once
#include "icon.h"
#include "uiComponent.h"
@@ -24,5 +23,3 @@ public:
glVertexArray m_vertexArrayObject;
glBuffer m_vertexArrayBuffer;
};
-
-#endif
diff --git a/ui/manualCameraController.h b/ui/manualCameraController.h
index 5ed45f5..d15fa76 100644
--- a/ui/manualCameraController.h
+++ b/ui/manualCameraController.h
@@ -1,5 +1,4 @@
-#ifndef MANUAL_CAMERA_CONTROLLER_H
-#define MANUAL_CAMERA_CONTROLLER_H
+#pragma once
#include "uiComponent.h"
#include <SDL2/SDL.h>
@@ -25,4 +24,3 @@ private:
float direction {quarter_pi};
float dist {40}, pitch {quarter_pi};
};
-#endif
diff --git a/ui/toolbar.h b/ui/toolbar.h
index 28aba6c..d141139 100644
--- a/ui/toolbar.h
+++ b/ui/toolbar.h
@@ -1,5 +1,4 @@
-#ifndef TOOLBAR_H
-#define TOOLBAR_H
+#pragma once
#include "collection.hpp"
#include "iconButton.h"
@@ -22,5 +21,3 @@ public:
Collection<IconButton, false> icons;
};
-
-#endif
diff --git a/ui/uiComponent.h b/ui/uiComponent.h
index e7b3a0b..8a9613e 100644
--- a/ui/uiComponent.h
+++ b/ui/uiComponent.h
@@ -1,5 +1,4 @@
-#ifndef UICOMPONENT_H
-#define UICOMPONENT_H
+#pragma once
#include <functional>
#include <glm/glm.hpp>
@@ -30,5 +29,3 @@ public:
Position position;
};
-
-#endif
diff --git a/ui/uiComponentPlacer.h b/ui/uiComponentPlacer.h
index b68c4d8..1e64f78 100644
--- a/ui/uiComponentPlacer.h
+++ b/ui/uiComponentPlacer.h
@@ -1,5 +1,4 @@
-#ifndef UICOMPONENTPLACER_H
-#define UICOMPONENTPLACER_H
+#pragma once
#include <glm/glm.hpp>
@@ -18,5 +17,3 @@ private:
float current {};
float max {};
};
-
-#endif
diff --git a/ui/window.h b/ui/window.h
index 25443bd..49cdf45 100644
--- a/ui/window.h
+++ b/ui/window.h
@@ -1,5 +1,4 @@
-#ifndef DISPLAY_INCLUDED_H
-#define DISPLAY_INCLUDED_H
+#pragma once
#include "chronology.hpp"
#include "collection.hpp"
@@ -37,5 +36,3 @@ protected:
Collection<UIComponent> uiComponents;
UIShader uiShader;
};
-
-#endif