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| author | Dan Goodliffe <dan.goodliffe@octal.co.uk> | 2026-03-02 13:17:28 +0000 |
|---|---|---|
| committer | Dan Goodliffe <dan.goodliffe@octal.co.uk> | 2026-03-02 13:17:28 +0000 |
| commit | 64ede41ebaade64ad6705f7f55ca4a778a156481 (patch) | |
| tree | 6d2fbc64cd28d272fe3f5bbf79ddd41ecc5e2626 /ui/svgIcon.h | |
| parent | Refactor glArrays to better expose underlying types (diff) | |
| download | ilt-64ede41ebaade64ad6705f7f55ca4a778a156481.tar.bz2 ilt-64ede41ebaade64ad6705f7f55ca4a778a156481.tar.xz ilt-64ede41ebaade64ad6705f7f55ca4a778a156481.zip | |
Fixes previously hard coded billboard texture size.
Diffstat (limited to 'ui/svgIcon.h')
| -rw-r--r-- | ui/svgIcon.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/ui/svgIcon.h b/ui/svgIcon.h index 02c1e53..be01446 100644 --- a/ui/svgIcon.h +++ b/ui/svgIcon.h @@ -1,6 +1,6 @@ #pragma once -#include "glArrays.h" +#include "gfx/gl/glTexture.h" #include <config/types.h> #include <filesystem> #include <imgui.h> |
