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authorDan Goodliffe <dan@randomdan.homeip.net>2022-11-01 20:00:49 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2022-11-01 20:00:49 +0000
commitcf2b44ffea76a46e03e646b53cf985739fc93b50 (patch)
tree1dc1a2ce74d28df5c98cce669741ce0717ed7afb /ui/sceneRenderer.h
parentSwitch to a deferred lighting based render pipeline (diff)
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Tidied Scene Renderer
Diffstat (limited to 'ui/sceneRenderer.h')
-rw-r--r--ui/sceneRenderer.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/ui/sceneRenderer.h b/ui/sceneRenderer.h
index 2e1c372..1c01069 100644
--- a/ui/sceneRenderer.h
+++ b/ui/sceneRenderer.h
@@ -15,4 +15,6 @@ private:
glTexture gPosition, gNormal, gAlbedoSpec;
glRenderBuffer depth;
ProgramHandleBase lighting;
+ glVertexArray displayVAO;
+ glBuffer displayVBO;
};