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authorDan Goodliffe <dan@randomdan.homeip.net>2022-11-03 18:25:28 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2022-11-03 18:25:28 +0000
commitf848ad0e672d913c36fcb86533cbc11a9cf9d9ea (patch)
treee8384bdb074a4e3e53fd9a218b9d9910e6a8256d /ui/gameMainWindow.h
parentTidied Scene Renderer (diff)
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Rename Shader to SceneShader
Diffstat (limited to 'ui/gameMainWindow.h')
-rw-r--r--ui/gameMainWindow.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/ui/gameMainWindow.h b/ui/gameMainWindow.h
index 2c2c501..09d17d1 100644
--- a/ui/gameMainWindow.h
+++ b/ui/gameMainWindow.h
@@ -2,7 +2,7 @@
#include "chronology.hpp"
#include "gfx/gl/camera.h"
-#include "gfx/gl/shader.h"
+#include "gfx/gl/sceneShader.h"
#include "sceneRenderer.h"
#include "window.h"
#include <cstddef>
@@ -16,7 +16,7 @@ public:
void render() const override;
private:
- const Shader & getShader() const override;
- Shader shader;
+ const SceneShader & getShader() const override;
+ SceneShader shader;
Camera camera;
};