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authorDan Goodliffe <dan@randomdan.homeip.net>2023-11-09 00:40:40 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2023-11-09 00:40:40 +0000
commit9c2c3f71065c94a18c02440111b6ff8ca977b90e (patch)
tree339c9846cdd6937a5e77b37f88e3ee3674f944e5 /ui/gameMainWindow.cpp
parentWIP typedefing all the things - headers (diff)
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WIP typedefing all the things - sources
Diffstat (limited to 'ui/gameMainWindow.cpp')
-rw-r--r--ui/gameMainWindow.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/ui/gameMainWindow.cpp b/ui/gameMainWindow.cpp
index b94accd..15f1e07 100644
--- a/ui/gameMainWindow.cpp
+++ b/ui/gameMainWindow.cpp
@@ -31,8 +31,8 @@ public:
GameMainWindow::GameMainWindow(size_t w, size_t h) :
Window {w, h, "I Like Trains", SDL_WINDOW_OPENGL}, SceneRenderer {Window::size, 0}
{
- uiComponents.create<ManualCameraController>(glm::vec2 {-1150, -1150});
- auto gms = uiComponents.create<GameMainSelector>(&camera, glm::vec2 {w, h});
+ uiComponents.create<ManualCameraController>(Position2D {-1150, -1150});
+ auto gms = uiComponents.create<GameMainSelector>(&camera, ScreenAbsCoord {w, h});
uiComponents.create<GameMainToolbar>(gms.get());
}