diff options
author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-29 19:07:11 +0100 |
---|---|---|
committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-29 19:07:11 +0100 |
commit | 5a0b3927a33807cca4c77c40eb873f8a3b51b0b0 (patch) | |
tree | 4af0585ee8f8f468ab10c0a4fe9994fb30b79599 /ui/gameMainWindow.cpp | |
parent | Dunno how, but some DOS new lines got in here! (diff) | |
download | ilt-5a0b3927a33807cca4c77c40eb873f8a3b51b0b0.tar.bz2 ilt-5a0b3927a33807cca4c77c40eb873f8a3b51b0b0.tar.xz ilt-5a0b3927a33807cca4c77c40eb873f8a3b51b0b0.zip |
Drop .hpp for header only things
Half of them acquired a .cpp part anyway
Diffstat (limited to 'ui/gameMainWindow.cpp')
-rw-r--r-- | ui/gameMainWindow.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/ui/gameMainWindow.cpp b/ui/gameMainWindow.cpp index 3f85a4f..30cdada 100644 --- a/ui/gameMainWindow.cpp +++ b/ui/gameMainWindow.cpp @@ -3,12 +3,12 @@ #include "gameMainSelector.h" #include "gfx/camera_controller.h" #include "manualCameraController.h" -#include "modeHelper.hpp" +#include "modeHelper.h" #include "toolbar.h" #include "window.h" #include <GL/glew.h> #include <SDL2/SDL.h> -#include <collection.hpp> +#include <collection.h> #include <game/gamestate.h> #include <game/network/rail.h> #include <game/worldobject.h> // IWYU pragma: keep |