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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-05-28 11:45:01 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-05-28 11:45:01 +0100 |
commit | 3c1c392ab177566f09d11a380210e1937741fad2 (patch) | |
tree | 67b12689c60dc2e75a5587988dd11bf36c12da9a /ui/gameMainWindow.cpp | |
parent | Add glad submodule and build a glad library (diff) | |
download | ilt-3c1c392ab177566f09d11a380210e1937741fad2.tar.bz2 ilt-3c1c392ab177566f09d11a380210e1937741fad2.tar.xz ilt-3c1c392ab177566f09d11a380210e1937741fad2.zip |
Swap GLEW for more modern glad
Diffstat (limited to 'ui/gameMainWindow.cpp')
-rw-r--r-- | ui/gameMainWindow.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/ui/gameMainWindow.cpp b/ui/gameMainWindow.cpp index a7f17dc..c35c9c6 100644 --- a/ui/gameMainWindow.cpp +++ b/ui/gameMainWindow.cpp @@ -6,13 +6,13 @@ #include "modeHelper.h" #include "toolbar.h" #include "window.h" -#include <GL/glew.h> #include <SDL2/SDL.h> #include <collection.h> #include <game/gamestate.h> #include <game/network/rail.h> #include <game/worldobject.h> // IWYU pragma: keep #include <gfx/renderable.h> +#include <glad/gl.h> #include <glm/glm.hpp> #include <memory> #include <utility> |