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authorDan Goodliffe <dan.goodliffe@octal.co.uk>2026-03-02 13:17:28 +0000
committerDan Goodliffe <dan.goodliffe@octal.co.uk>2026-03-02 13:17:28 +0000
commit64ede41ebaade64ad6705f7f55ca4a778a156481 (patch)
tree6d2fbc64cd28d272fe3f5bbf79ddd41ecc5e2626 /ui/font.h
parentRefactor glArrays to better expose underlying types (diff)
downloadilt-64ede41ebaade64ad6705f7f55ca4a778a156481.tar.bz2
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Wrap up some low level texture operations in glTexture classHEADmain
Fixes previously hard coded billboard texture size.
Diffstat (limited to 'ui/font.h')
-rw-r--r--ui/font.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/ui/font.h b/ui/font.h
index 3254f80..8cf3229 100644
--- a/ui/font.h
+++ b/ui/font.h
@@ -1,9 +1,9 @@
#pragma once
+#include "gfx/gl/glTexture.h"
#include <array>
#include <cstddef>
#include <filesystem>
-#include <glArrays.h>
#include <glad/gl.h>
#include <glm/glm.hpp>
#include <map>