summaryrefslogtreecommitdiff
path: root/ui/editNetwork.h
diff options
context:
space:
mode:
authorDan Goodliffe <dan@randomdan.homeip.net>2024-01-26 17:48:11 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2024-01-26 17:48:11 +0000
commit30f58cc3832bd1b5a5cadf4b0a4a9d47d024f9f7 (patch)
tree0e347320e8295f03efb3d12bd85e76f838bf51d3 /ui/editNetwork.h
parentAlways set pixel unpack alignment before generating font texture content (diff)
downloadilt-30f58cc3832bd1b5a5cadf4b0a4a9d47d024f9f7.tar.bz2
ilt-30f58cc3832bd1b5a5cadf4b0a4a9d47d024f9f7.tar.xz
ilt-30f58cc3832bd1b5a5cadf4b0a4a9d47d024f9f7.zip
Remove the static font cache
Each thing can own/share a font rendering itself
Diffstat (limited to 'ui/editNetwork.h')
-rw-r--r--ui/editNetwork.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/ui/editNetwork.h b/ui/editNetwork.h
index 23dcf43..ec06fa7 100644
--- a/ui/editNetwork.h
+++ b/ui/editNetwork.h
@@ -7,7 +7,6 @@
#include <game/gamestate.h>
#include <game/network/network.h>
#include <gfx/models/texture.h>
-#include <optional>
template<typename> class Ray;
@@ -43,6 +42,7 @@ private:
Mode<Builder::Ptr, ModeSecondClick::NoAction> mode {builder};
Toolbar builderToolbar;
Texture blue;
+ const Font font;
};
template<typename T> class EditNetworkOf : public EditNetwork {