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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-10-15 15:30:44 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2022-10-15 15:30:44 +0100 |
commit | d11d99323d642ebb1cf84302b2b25019e95b5607 (patch) | |
tree | 8a2171c2929929b3d3195b6f0de25041998fc8c8 /ui/builders/freeExtend.cpp | |
parent | Remove unnecessary destructor (diff) | |
download | ilt-d11d99323d642ebb1cf84302b2b25019e95b5607.tar.bz2 ilt-d11d99323d642ebb1cf84302b2b25019e95b5607.tar.xz ilt-d11d99323d642ebb1cf84302b2b25019e95b5607.zip |
Add free extend builder with placeholder network support
Diffstat (limited to 'ui/builders/freeExtend.cpp')
-rw-r--r-- | ui/builders/freeExtend.cpp | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/ui/builders/freeExtend.cpp b/ui/builders/freeExtend.cpp new file mode 100644 index 0000000..1520421 --- /dev/null +++ b/ui/builders/freeExtend.cpp @@ -0,0 +1,57 @@ +#include "freeExtend.h" +#include <game/geoData.h> + +std::string +BuilderFreeExtend::hint() const +{ + if (p1) { + return "Pick next point"; + } + return "Pick start node"; +} + +void +BuilderFreeExtend::move(Network * network, const GeoData * geoData, const SDL_MouseMotionEvent &, const Ray & ray) +{ + if (p1) { + if (const auto p = network->intersectRayNodes(ray)) { + candidateLinks.objects = network->candidateJoins(*p1, p->pos); + } + else if (const auto p = geoData->intersectRay(ray)) { + candidateLinks.objects = network->candidateExtend(*p1, *p); + } + else { + candidateLinks.removeAll(); + } + } + else { + candidateLinks.removeAll(); + } +} + +void +BuilderFreeExtend::click(Network * network, const GeoData * geoData, const SDL_MouseButtonEvent & e, const Ray & ray) +{ + switch (e.button) { + case SDL_BUTTON_LEFT: + if (p1) { + if (const auto p = network->intersectRayNodes(ray)) { + network->addJoins(*p1, p->pos); + p1 = p->pos; + } + else if (const auto p = geoData->intersectRay(ray)) { + network->addExtend(*p1, *p); + p1 = *p; + } + } + else { + if (const auto p = network->intersectRayNodes(ray)) { + p1 = p->pos; + } + } + return; + case SDL_BUTTON_MIDDLE: + p1.reset(); + return; + } +} |