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| author | Dan Goodliffe <dan@randomdan.homeip.net> | 2026-03-08 16:02:56 +0000 |
|---|---|---|
| committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2026-03-08 16:02:56 +0000 |
| commit | 00fc3cb9b2c06026fab0e4760609fe02e027b6df (patch) | |
| tree | b84b527824ac1d5c999fc4a974fcf2c356b422ab /test/test-render.cpp | |
| parent | Replace gl_traits glTexParameter with glTexture::parameter DSA wrapper (diff) | |
| download | ilt-00fc3cb9b2c06026fab0e4760609fe02e027b6df.tar.bz2 ilt-00fc3cb9b2c06026fab0e4760609fe02e027b6df.tar.xz ilt-00fc3cb9b2c06026fab0e4760609fe02e027b6df.zip | |
Move all low level texture operations to DSA helpers in glTexture
Diffstat (limited to 'test/test-render.cpp')
| -rw-r--r-- | test/test-render.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/test/test-render.cpp b/test/test-render.cpp index 1a6e1ae..0b47ce8 100644 --- a/test/test-render.cpp +++ b/test/test-render.cpp @@ -165,10 +165,10 @@ BOOST_AUTO_TEST_CASE(Basic) saveBuffers(const std::filesystem::path & prefix) const { std::filesystem::create_directories(prefix); - Texture::save(gAlbedoSpec, (prefix / "albedo.tga").c_str()); - Texture::savePosition(gPosition, (prefix / "position.tga").c_str()); - Texture::saveNormal(gNormal, (prefix / "normal.tga").c_str()); - Texture::save(gIllumination, (prefix / "illumination.tga").c_str()); + gAlbedoSpec.saveColour((prefix / "albedo.tga").c_str()); + gPosition.savePosition((prefix / "position.tga").c_str()); + gNormal.saveNormal((prefix / "normal.tga").c_str()); + gIllumination.saveColour((prefix / "illumination.tga").c_str()); } }; @@ -178,7 +178,7 @@ BOOST_AUTO_TEST_CASE(Basic) renderer.preFrame(scene, gameState.environment->getSunPos()); renderer.render(scene); renderer.saveBuffers(ANALYSIS_DIRECTORY / "basic"); - Texture::save(outImage, (ANALYSIS_DIRECTORY / "basic/final.tga").c_str()); + outImage.saveColour((ANALYSIS_DIRECTORY / "basic/final.tga").c_str()); } BOOST_AUTO_TEST_CASE(TerrainSD19) @@ -227,7 +227,7 @@ BOOST_AUTO_TEST_CASE(TerrainSD19) TestTerrain testTerrain; renderer.preFrame(testTerrain, gameState.environment->getSunPos()); renderer.render(testTerrain); - Texture::save(outImage, (ANALYSIS_DIRECTORY / "terrain.tga").c_str()); + outImage.saveColour((ANALYSIS_DIRECTORY / "terrain.tga").c_str()); } BOOST_AUTO_TEST_CASE(RailNetwork) @@ -279,7 +279,7 @@ BOOST_AUTO_TEST_CASE(RailNetwork) }; renderer.render(TestRail {}); - Texture::save(outImage, (ANALYSIS_DIRECTORY / "railnet.tga").c_str()); + outImage.saveColour((ANALYSIS_DIRECTORY / "railnet.tga").c_str()); } BOOST_AUTO_TEST_SUITE_END(); |
