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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-19 00:51:35 +0100 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-19 00:51:35 +0100 |
commit | 93f11a006b94ccecd7a1fd1dfba0adff56ae7c38 (patch) | |
tree | 6fdc02638271f571c4fb3e93c321b793e9dc198e /test/test-render.cpp | |
parent | Fix location of model matrix in vertex shader (diff) | |
download | ilt-93f11a006b94ccecd7a1fd1dfba0adff56ae7c38.tar.bz2 ilt-93f11a006b94ccecd7a1fd1dfba0adff56ae7c38.tar.xz ilt-93f11a006b94ccecd7a1fd1dfba0adff56ae7c38.zip |
Drop performance debug to warning and stop disabling error checking for texture save
Diffstat (limited to 'test/test-render.cpp')
-rw-r--r-- | test/test-render.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/test/test-render.cpp b/test/test-render.cpp index 45acab5..1643068 100644 --- a/test/test-render.cpp +++ b/test/test-render.cpp @@ -86,7 +86,6 @@ BOOST_AUTO_TEST_CASE(basic) ss.camera.setView({-10, -10, 60}, glm::normalize(glm::vec3 {1, 1, -0.5F})); const TestScene scene; ss.render(scene); - glDisable(GL_DEBUG_OUTPUT); Texture::save(outImage, "/tmp/basic.tga"); } @@ -114,7 +113,6 @@ BOOST_AUTO_TEST_CASE(pointlight) }; const PointLightScene scene; ss.render(scene); - glDisable(GL_DEBUG_OUTPUT); Texture::save(outImage, "/tmp/pointlight.tga"); } @@ -141,7 +139,6 @@ BOOST_AUTO_TEST_CASE(spotlight) }; const PointLightScene scene; ss.render(scene); - glDisable(GL_DEBUG_OUTPUT); Texture::save(outImage, "/tmp/spotlight.tga"); } |