From 93f11a006b94ccecd7a1fd1dfba0adff56ae7c38 Mon Sep 17 00:00:00 2001 From: Dan Goodliffe Date: Wed, 19 Apr 2023 00:51:35 +0100 Subject: Drop performance debug to warning and stop disabling error checking for texture save --- test/test-render.cpp | 3 --- 1 file changed, 3 deletions(-) (limited to 'test/test-render.cpp') diff --git a/test/test-render.cpp b/test/test-render.cpp index 45acab5..1643068 100644 --- a/test/test-render.cpp +++ b/test/test-render.cpp @@ -86,7 +86,6 @@ BOOST_AUTO_TEST_CASE(basic) ss.camera.setView({-10, -10, 60}, glm::normalize(glm::vec3 {1, 1, -0.5F})); const TestScene scene; ss.render(scene); - glDisable(GL_DEBUG_OUTPUT); Texture::save(outImage, "/tmp/basic.tga"); } @@ -114,7 +113,6 @@ BOOST_AUTO_TEST_CASE(pointlight) }; const PointLightScene scene; ss.render(scene); - glDisable(GL_DEBUG_OUTPUT); Texture::save(outImage, "/tmp/pointlight.tga"); } @@ -141,7 +139,6 @@ BOOST_AUTO_TEST_CASE(spotlight) }; const PointLightScene scene; ss.render(scene); - glDisable(GL_DEBUG_OUTPUT); Texture::save(outImage, "/tmp/spotlight.tga"); } -- cgit v1.2.3