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authorDan Goodliffe <dan@randomdan.homeip.net>2022-11-27 12:51:11 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2022-11-27 12:51:11 +0000
commit69d95f35512772fb42e04808cffabcdc82afed96 (patch)
treed3059c89e3b2372e929932bd22dc0e7e42252e23 /test/test-glContextBhvr.cpp
parentChange pointlight render area definition to a cube (diff)
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SceneRenderer is a graphics component, not a UI one
Diffstat (limited to 'test/test-glContextBhvr.cpp')
-rw-r--r--test/test-glContextBhvr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/test/test-glContextBhvr.cpp b/test/test-glContextBhvr.cpp
index 0ee45d6..b37a072 100644
--- a/test/test-glContextBhvr.cpp
+++ b/test/test-glContextBhvr.cpp
@@ -3,9 +3,9 @@
#include "test-helpers.hpp"
#include <boost/test/unit_test.hpp>
+#include <gfx/gl/sceneRenderer.h>
#include <lib/glArrays.h>
#include <ui/applicationBase.h>
-#include <ui/sceneRenderer.h>
#include <ui/window.h>
BOOST_GLOBAL_FIXTURE(ApplicationBase);