summaryrefslogtreecommitdiff
path: root/test/test-assetFactory.cpp
diff options
context:
space:
mode:
authorDan Goodliffe <dan@randomdan.homeip.net>2023-04-19 00:51:35 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2023-04-19 00:51:35 +0100
commit93f11a006b94ccecd7a1fd1dfba0adff56ae7c38 (patch)
tree6fdc02638271f571c4fb3e93c321b793e9dc198e /test/test-assetFactory.cpp
parentFix location of model matrix in vertex shader (diff)
downloadilt-93f11a006b94ccecd7a1fd1dfba0adff56ae7c38.tar.bz2
ilt-93f11a006b94ccecd7a1fd1dfba0adff56ae7c38.tar.xz
ilt-93f11a006b94ccecd7a1fd1dfba0adff56ae7c38.zip
Drop performance debug to warning and stop disabling error checking for texture save
Diffstat (limited to 'test/test-assetFactory.cpp')
-rw-r--r--test/test-assetFactory.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/test/test-assetFactory.cpp b/test/test-assetFactory.cpp
index 3d79213..82543f3 100644
--- a/test/test-assetFactory.cpp
+++ b/test/test-assetFactory.cpp
@@ -29,7 +29,6 @@ public:
FactoryFixture() : sceneRenderer {size, output} { }
~FactoryFixture()
{
- glDisable(GL_DEBUG_OUTPUT);
auto outpath = (TMP / boost::unit_test::framework::current_test_case().full_name()).replace_extension(".tga");
std::filesystem::create_directories(outpath.parent_path());
Texture::save(outImage, outpath.c_str());