summaryrefslogtreecommitdiff
path: root/test/perf-terrain.cpp
diff options
context:
space:
mode:
authorDan Goodliffe <dan.goodliffe@octal.co.uk>2025-04-28 09:37:00 +0100
committerDan Goodliffe <dan.goodliffe@octal.co.uk>2025-04-28 09:37:00 +0100
commit0adc6ba15c8a44b23bfe7477ea94a746536329d7 (patch)
treea40404a3ceee30a863d0cc96c3713c5fd5f9402c /test/perf-terrain.cpp
parentFix all warnings in enumeration details code/tests (diff)
downloadilt-0adc6ba15c8a44b23bfe7477ea94a746536329d7.tar.bz2
ilt-0adc6ba15c8a44b23bfe7477ea94a746536329d7.tar.xz
ilt-0adc6ba15c8a44b23bfe7477ea94a746536329d7.zip
Fix all warnings in performance tests
Diffstat (limited to 'test/perf-terrain.cpp')
-rw-r--r--test/perf-terrain.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/test/perf-terrain.cpp b/test/perf-terrain.cpp
index e75f80b..004e1af 100644
--- a/test/perf-terrain.cpp
+++ b/test/perf-terrain.cpp
@@ -1,6 +1,5 @@
#include "game/terrain.h"
#include "gfx/camera.h"
-#include "gfx/frustum.h"
#include "gfx/gl/sceneShader.h"
#include "testMainWindow.h"
#include <benchmark/benchmark.h>
@@ -13,7 +12,7 @@ namespace {
{
Terrain terrain {GeoData::loadFromAsciiGrid(FIXTURESDIR "height/SD19.asc")};
- for (auto _ : state) {
+ for (auto loop : state) {
terrain.generateMeshes();
}
}
@@ -26,7 +25,7 @@ namespace {
Camera cam {terrain.getExtents().min + GlobalPosition3D {0, 0, 10000}, 45.F, 1.F, 1, 10000};
cam.setForward(::north + ::east);
- for (auto _ : state) {
+ for (auto loop : state) {
terrain.render(shader, cam);
}
}