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authorDan Goodliffe <dan@randomdan.homeip.net>2023-04-17 11:54:07 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2023-04-17 11:54:07 +0100
commit85bf771ea6d8d584f1c735cc963e17571ca0a0d1 (patch)
tree34b2a5bf311d4ed48c3144abd25603b38835ab3b /test/Jamfile.jam
parentAdd the dynamicPoint shader for instancing (diff)
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First cut of instance vertices and proxy
Untested outside unit test, allows the use of a glBuffer as a storage container. To be combined with a vertex array and/or mesh etc for massing drawing with glDrawElementsInstanced
Diffstat (limited to 'test/Jamfile.jam')
-rw-r--r--test/Jamfile.jam1
1 files changed, 1 insertions, 0 deletions
diff --git a/test/Jamfile.jam b/test/Jamfile.jam
index b0eed5e..9cdcef4 100644
--- a/test/Jamfile.jam
+++ b/test/Jamfile.jam
@@ -57,6 +57,7 @@ run test-assetFactory.cpp : -- : [ sequence.insertion-sort [ glob-tree $(res) :
run perf-assetFactory.cpp : -- : test-assetFactory : <library>benchmark <library>test ;
run perf-persistence.cpp : -- : test-persistence : <library>benchmark <library>test ;
run test-worker.cpp ;
+run test-instancing.cpp : : : <library>test ;
compile test-static-enumDetails.cpp ;
compile test-static-stream_support.cpp ;
explicit perf-assetFactory ;