diff options
author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-14 17:59:45 +0100 |
---|---|---|
committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-04-14 17:59:45 +0100 |
commit | 46784bfd9ca8d500971d2ec43fe83f12bddef117 (patch) | |
tree | 1eb96d07e9a17a51e5763f397fc003f762cd2e75 /res | |
parent | Remove the old .obj load, assets and supporting stuff (diff) | |
download | ilt-46784bfd9ca8d500971d2ec43fe83f12bddef117.tar.bz2 ilt-46784bfd9ca8d500971d2ec43fe83f12bddef117.tar.xz ilt-46784bfd9ca8d500971d2ec43fe83f12bddef117.zip |
Add an asset template and use it to define all the foliage assets in the plants pack
Diffstat (limited to 'res')
-rw-r--r-- | res/assetTemplate.m4 | 5 | ||||
-rw-r--r-- | res/foliage.xml | 150 |
2 files changed, 155 insertions, 0 deletions
diff --git a/res/assetTemplate.m4 b/res/assetTemplate.m4 new file mode 100644 index 0000000..8750c42 --- /dev/null +++ b/res/assetTemplate.m4 @@ -0,0 +1,5 @@ + <asset p.typeid="TYPE" id="ID" name="ID"> + <bodyMesh id="body"> + <use type="ID"/> + </bodyMesh> + </asset> diff --git a/res/foliage.xml b/res/foliage.xml index 1b0a1aa..5345b39 100644 --- a/res/foliage.xml +++ b/res/foliage.xml @@ -6,4 +6,154 @@ <use type="Tree-01-1"/> </bodyMesh> </asset> + <asset p.typeid="Foliage" id="Tree-01-1" name="Tree-01-1"> + <bodyMesh id="body"> + <use type="Tree-01-1"/> + </bodyMesh> + </asset> + <asset p.typeid="Foliage" id="Tree-01-2" name="Tree-01-2"> + <bodyMesh id="body"> + <use type="Tree-01-2"/> + </bodyMesh> + </asset> + <asset p.typeid="Foliage" id="Tree-01-3" name="Tree-01-3"> + <bodyMesh id="body"> + <use type="Tree-01-3"/> + </bodyMesh> + </asset> + <asset p.typeid="Foliage" id="Tree-01-4" name="Tree-01-4"> + <bodyMesh id="body"> + <use type="Tree-01-4"/> + </bodyMesh> + </asset> + <asset p.typeid="Foliage" id="Tree-02-1" name="Tree-02-1"> + <bodyMesh id="body"> + <use type="Tree-02-1"/> + </bodyMesh> + </asset> + <asset p.typeid="Foliage" id="Tree-02-2" name="Tree-02-2"> + <bodyMesh id="body"> + <use type="Tree-02-2"/> + </bodyMesh> + </asset> + <asset p.typeid="Foliage" id="Tree-02-3" name="Tree-02-3"> + <bodyMesh id="body"> + <use type="Tree-02-3"/> + </bodyMesh> + </asset> + <asset p.typeid="Foliage" id="Tree-02-4" name="Tree-02-4"> + <bodyMesh id="body"> + <use type="Tree-02-4"/> + </bodyMesh> + </asset> + <asset p.typeid="Foliage" id="Tree-03-1" name="Tree-03-1"> + <bodyMesh id="body"> + <use type="Tree-03-1"/> + </bodyMesh> + </asset> + <asset p.typeid="Foliage" id="Tree-03-2" name="Tree-03-2"> + <bodyMesh id="body"> + <use type="Tree-03-2"/> + </bodyMesh> + </asset> + <asset p.typeid="Foliage" id="Tree-03-3" name="Tree-03-3"> + <bodyMesh id="body"> + <use type="Tree-03-3"/> + </bodyMesh> + </asset> + <asset p.typeid="Foliage" id="Tree-03-4" name="Tree-03-4"> + <bodyMesh id="body"> + <use type="Tree-03-4"/> + </bodyMesh> + </asset> + <asset p.typeid="Foliage" id="Hedge-01" name="Hedge-01"> + <bodyMesh id="body"> + <use type="Hedge-01"/> + </bodyMesh> + </asset> + <asset p.typeid="Foliage" id="Bush-01" name="Bush-01"> + <bodyMesh id="body"> + <use type="Bush-01"/> + </bodyMesh> + </asset> + <asset p.typeid="Foliage" id="Bush-02" name="Bush-02"> + <bodyMesh id="body"> + <use type="Bush-02"/> + </bodyMesh> + </asset> + <asset p.typeid="Foliage" id="Bush-03" name="Bush-03"> + <bodyMesh id="body"> + <use type="Bush-03"/> + </bodyMesh> + </asset> + <asset p.typeid="Foliage" id="Bush-04" name="Bush-04"> + <bodyMesh id="body"> + <use type="Bush-04"/> + </bodyMesh> + </asset> + <asset p.typeid="Foliage" id="Bush-05" name="Bush-05"> + <bodyMesh id="body"> + <use type="Bush-05"/> + </bodyMesh> + </asset> + <asset p.typeid="Foliage" id="Clover-01" name="Clover-01"> + <bodyMesh id="body"> + <use type="Clover-01"/> + </bodyMesh> + </asset> + <asset p.typeid="Foliage" id="Clover-02" name="Clover-02"> + <bodyMesh id="body"> + <use type="Clover-02"/> + </bodyMesh> + </asset> + <asset p.typeid="Foliage" id="Clover-03" name="Clover-03"> + <bodyMesh id="body"> + <use type="Clover-03"/> + </bodyMesh> + </asset> + <asset p.typeid="Foliage" id="Clover-04" name="Clover-04"> + <bodyMesh id="body"> + <use type="Clover-04"/> + </bodyMesh> + </asset> + <asset p.typeid="Foliage" id="Clover-05" name="Clover-05"> + <bodyMesh id="body"> + <use type="Clover-05"/> + </bodyMesh> + </asset> + <asset p.typeid="Foliage" id="Grass-01" name="Grass-01"> + <bodyMesh id="body"> + <use type="Grass-01"/> + </bodyMesh> + </asset> + <asset p.typeid="Foliage" id="Grass-02" name="Grass-02"> + <bodyMesh id="body"> + <use type="Grass-02"/> + </bodyMesh> + </asset> + <asset p.typeid="Foliage" id="Grass-03" name="Grass-03"> + <bodyMesh id="body"> + <use type="Grass-03"/> + </bodyMesh> + </asset> + <asset p.typeid="Foliage" id="Flowers-02" name="Flowers-02"> + <bodyMesh id="body"> + <use type="Flowers-02"/> + </bodyMesh> + </asset> + <asset p.typeid="Foliage" id="Flowers-04" name="Flowers-04"> + <bodyMesh id="body"> + <use type="Flowers-04"/> + </bodyMesh> + </asset> + <asset p.typeid="Foliage" id="Flowers-01" name="Flowers-01"> + <bodyMesh id="body"> + <use type="Flowers-01"/> + </bodyMesh> + </asset> + <asset p.typeid="Foliage" id="Flowers-03" name="Flowers-03"> + <bodyMesh id="body"> + <use type="Flowers-03"/> + </bodyMesh> + </asset> </ilt> |