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| author | Dan Goodliffe <dan@randomdan.homeip.net> | 2026-01-31 02:51:16 +0000 |
|---|---|---|
| committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2026-01-31 02:51:16 +0000 |
| commit | bc0958cc863083b4082161bf12456fdf28ab1c77 (patch) | |
| tree | f970782f232d86325f14a36b83125791f24335af /lib | |
| parent | Initial commit using tesselation shader to create curves (diff) | |
| download | ilt-bc0958cc863083b4082161bf12456fdf28ab1c77.tar.bz2 ilt-bc0958cc863083b4082161bf12456fdf28ab1c77.tar.xz ilt-bc0958cc863083b4082161bf12456fdf28ab1c77.zip | |
Rename shader source in keeping with glsl expectations
Swaps name/type of generated files to match class names and source
files.
Diffstat (limited to 'lib')
| -rw-r--r-- | lib/embed-glsl.cpp.m4 | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/lib/embed-glsl.cpp.m4 b/lib/embed-glsl.cpp.m4 index ecae004..02ba732 100644 --- a/lib/embed-glsl.cpp.m4 +++ b/lib/embed-glsl.cpp.m4 @@ -1,7 +1,7 @@ changecom() dnl // NAME #include "gfx/gl/shader.h" -#include "substr(TYPE,1)-NAME.h" +#include "NAME-substr(TYPE,1).h" #include <glad/gl.h> constexpr Shader NAME`_'substr(TYPE,1) { |
