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authorDan Goodliffe <dan@randomdan.homeip.net>2026-03-15 02:15:41 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2026-03-15 02:15:41 +0000
commit200b96d780598fe5ec59f2fc7e2e3eb6ac69d0de (patch)
treee078fdf6027a9914ad96c66e8f3849958dbad862 /lib
parentAdd missing algorithm include (diff)
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glAllocator revampHEADmain
Remove the map of buffers, now a fat pointer containing the buffer's name. This is accessible via the container's begin/end iterator. Move the bulk of the logic out of the template, it's mostly void * from the mapping anyway. Add allocate_at_least support.
Diffstat (limited to 'lib')
-rw-r--r--lib/glAllocator.cpp28
-rw-r--r--lib/glAllocator.h191
2 files changed, 160 insertions, 59 deletions
diff --git a/lib/glAllocator.cpp b/lib/glAllocator.cpp
new file mode 100644
index 0000000..633f7ab
--- /dev/null
+++ b/lib/glAllocator.cpp
@@ -0,0 +1,28 @@
+#include "glAllocator.h"
+
+namespace Detail {
+ std::pair<void *, GLuint>
+ allocateBuffer(size_t count, size_t objSize)
+ {
+ constexpr static GLbitfield MAPPING_FLAGS
+ = GL_MAP_WRITE_BIT | GL_MAP_READ_BIT | GL_MAP_PERSISTENT_BIT | GL_MAP_COHERENT_BIT;
+ constexpr static GLbitfield STORAGE_FLAGS = GL_DYNAMIC_STORAGE_BIT | MAPPING_FLAGS;
+ GLuint name = 0;
+ glCreateBuffers(1, &name);
+ const auto size = static_cast<GLsizeiptr>(count * objSize);
+ glNamedBufferStorage(name, size, nullptr, STORAGE_FLAGS);
+ const auto data = (glMapNamedBufferRange(name, 0, size, MAPPING_FLAGS));
+ if (!data) {
+ glDeleteBuffers(1, &name);
+ throw std::bad_alloc();
+ }
+ return {data, name};
+ }
+
+ void
+ deallocateBuffer(GLuint name)
+ {
+ glUnmapNamedBuffer(name);
+ glDeleteBuffers(1, &name);
+ }
+}
diff --git a/lib/glAllocator.h b/lib/glAllocator.h
index a9015da..02690c3 100644
--- a/lib/glAllocator.h
+++ b/lib/glAllocator.h
@@ -1,22 +1,124 @@
-#include <concepts>
-#include <flat_map>
+#include "special_members.h"
#include <glad/gl.h>
+#include <iterator>
#include <memory>
-#include <stream_support.h>
#include <vector>
namespace Detail {
- template<typename T> class glAllocator;
- template<typename C, typename T>
- concept IsGlBufferAllocated = requires(const C & container) {
- { container.get_allocator() } -> std::same_as<glAllocator<T>>;
+ template<typename T> class glPointer {
+ public:
+ constexpr glPointer(const glPointer<std::remove_const_t<T>> & other)
+ requires(std::is_const_v<T>)
+ : ptr {other.get()}, name {other.bufferName()}
+ {
+ }
+
+ DEFAULT_MOVE_COPY(glPointer);
+
+ constexpr glPointer() : ptr {nullptr}, name {0} { }
+
+ constexpr glPointer(T * ptr, GLuint name) : ptr {ptr}, name {name} { }
+
+ auto operator<=>(const glPointer &) const noexcept = default;
+
+ operator T *() const noexcept
+ {
+ return ptr;
+ }
+
+ operator bool() const noexcept
+ {
+ return ptr;
+ }
+
+ std::ptrdiff_t
+ operator-(const glPointer & other) const noexcept
+ {
+ return ptr - other.ptr;
+ }
+
+ T *
+ get() const noexcept
+ {
+ return ptr;
+ }
+
+ T &
+ operator*() const noexcept
+ {
+ return *ptr;
+ }
+
+ [[nodiscard]]
+ T &
+ operator[](std::unsigned_integral auto index) const noexcept
+ {
+ return ptr[index];
+ }
+
+ T *
+ operator->() const noexcept
+ {
+ return ptr;
+ }
+
+ glPointer<T> &
+ operator++() noexcept
+ {
+ ++ptr;
+ return *this;
+ }
+
+ glPointer<T> &
+ operator--() noexcept
+ {
+ --ptr;
+ return *this;
+ }
+
+ [[nodiscard]] glPointer<T>
+ operator+(std::integral auto offset) const noexcept
+ {
+ return {ptr + offset, name};
+ }
+
+ [[nodiscard]] glPointer<T>
+ operator-(std::integral auto offset) const noexcept
+ {
+ return {ptr - offset, name};
+ }
+
+ [[nodiscard]] glPointer<T>
+ operator+=(std::integral auto offset) const noexcept
+ {
+ return {ptr += offset, name};
+ }
+
+ [[nodiscard]] glPointer<T>
+ operator-=(std::integral auto offset) const noexcept
+ {
+ return {ptr -= offset, name};
+ }
+
+ [[nodiscard]] GLuint
+ bufferName() const noexcept
+ {
+ return name;
+ }
+
+ private:
+ T * ptr;
+ GLuint name;
};
+ std::pair<void *, GLuint> allocateBuffer(size_t count, size_t objSize);
+ void deallocateBuffer(GLuint name);
+
template<typename T> class glAllocator {
public:
// NOLINTBEGIN(readability-identifier-naming) - STL like
- using pointer = T *;
- using const_pointer = const T *;
+ using pointer = glPointer<T>;
+ using const_pointer = glPointer<const T>;
using value_type = T;
// NOLINTEND(readability-identifier-naming)
@@ -24,67 +126,38 @@ namespace Detail {
pointer
allocate(size_t count)
{
- constexpr static GLbitfield MAPPING_FLAGS
- = GL_MAP_WRITE_BIT | GL_MAP_READ_BIT | GL_MAP_PERSISTENT_BIT | GL_MAP_COHERENT_BIT;
- constexpr static GLbitfield STORAGE_FLAGS = GL_DYNAMIC_STORAGE_BIT | MAPPING_FLAGS;
- GLuint name = 0;
- glCreateBuffers(1, &name);
- const auto size = static_cast<GLsizeiptr>(count * sizeof(T));
- glNamedBufferStorage(name, size, nullptr, STORAGE_FLAGS);
- const auto data = static_cast<pointer>(glMapNamedBufferRange(name, 0, size, MAPPING_FLAGS));
- if (!data) {
- glDeleteBuffers(1, &name);
- throw std::bad_alloc();
- }
- buffers->emplace(data, name);
- return data;
- }
-
- void
- deallocate(const_pointer ptr, size_t)
- {
- const auto itr = buffers->find(ptr);
- glUnmapNamedBuffer(itr->second);
- glDeleteBuffers(1, &itr->second);
- buffers->erase(itr);
+ auto allocated = allocateBuffer(count, sizeof(T));
+ return {static_cast<T *>(allocated.first), allocated.second};
}
- [[nodiscard]] GLuint
- getNameFor(const_pointer ptr) const
+#if (__cpp_lib_allocate_at_least >= 202302L)
+ std::allocation_result<pointer>
+ allocate_at_least(size_t count)
{
- const auto itr = buffers->find(ptr);
- if (itr != buffers->end()) {
- return itr->second;
- }
- return 0;
+ count = std::min(count, 32ZU);
+ return {allocate(count), count};
}
+#endif
- template<IsGlBufferAllocated<T> C>
- [[nodiscard]]
- GLuint
- getNameFor(const C & container) const
+ void
+ deallocate(pointer ptr, size_t)
{
- return getNameFor(container.data());
+ deallocateBuffer(ptr.bufferName());
}
- bool operator==(const glAllocator &) const = default;
-
- private:
- using BufferMap = std::flat_map<const_pointer, GLuint>;
- std::shared_ptr<BufferMap> buffers = std::make_shared<BufferMap>();
+ using is_always_equal = std::true_type;
};
}
+template<typename T> struct std::iterator_traits<Detail::glPointer<T>> {
+ using iterator_category = std::random_access_iterator_tag;
+ using iterator_concept = std::contiguous_iterator_tag;
+ using value_type = T;
+ using difference_type = std::ptrdiff_t;
+ using reference = T &;
+ using pointer = T *;
+};
+
template<typename T>
// NOLINTNEXTLINE(readability-identifier-naming) - OpenGL like
using glVector = std::vector<T, typename std::allocator_traits<Detail::glAllocator<T>>::allocator_type>;
-
-template<typename C>
-GLuint
-operator*(const C & container)
- requires Detail::IsGlBufferAllocated<C, typename C::value_type>
-{
- return container.get_allocator().getNameFor(container);
-}
-
-static_assert(Detail::IsGlBufferAllocated<glVector<int>, int>);