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| author | Dan Goodliffe <dan@randomdan.homeip.net> | 2026-03-07 12:32:55 +0000 |
|---|---|---|
| committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2026-03-07 14:17:44 +0000 |
| commit | 4420f20a901ed1f96d9fb8f4df0148bc0bc3666d (patch) | |
| tree | b6484d3a75acb1c9461707d2c7168fa5b652b15c /lib/unicode.h | |
| parent | Don't create and then replace shadow and billboard textures (diff) | |
| download | ilt-4420f20a901ed1f96d9fb8f4df0148bc0bc3666d.tar.bz2 ilt-4420f20a901ed1f96d9fb8f4df0148bc0bc3666d.tar.xz ilt-4420f20a901ed1f96d9fb8f4df0148bc0bc3666d.zip | |
Add glVertexArray useBuffer
Wraps glVertexArrayVertexBuffer automatically getting the buffer name
from the argument and deriving the stride from the container's
value_type.
Diffstat (limited to 'lib/unicode.h')
0 files changed, 0 insertions, 0 deletions
