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authorDan Goodliffe <dan@randomdan.homeip.net>2023-04-29 19:07:11 +0100
committerDan Goodliffe <dan@randomdan.homeip.net>2023-04-29 19:07:11 +0100
commit5a0b3927a33807cca4c77c40eb873f8a3b51b0b0 (patch)
tree4af0585ee8f8f468ab10c0a4fe9994fb30b79599 /lib/ray.hpp
parentDunno how, but some DOS new lines got in here! (diff)
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Drop .hpp for header only things
Half of them acquired a .cpp part anyway
Diffstat (limited to 'lib/ray.hpp')
-rw-r--r--lib/ray.hpp17
1 files changed, 0 insertions, 17 deletions
diff --git a/lib/ray.hpp b/lib/ray.hpp
deleted file mode 100644
index 9bf47af..0000000
--- a/lib/ray.hpp
+++ /dev/null
@@ -1,17 +0,0 @@
-#pragma once
-
-#include <glm/glm.hpp>
-#include <span>
-
-class Ray {
-public:
- Ray(glm::vec3 start, glm::vec3 direction) : start {start}, direction {direction} { }
-
- static Ray fromPoints(glm::vec3, glm::vec3);
-
- glm::vec3 start;
- glm::vec3 direction;
-
- float distanceToLine(const glm::vec3 & a, const glm::vec3 & b) const;
- bool passesCloseToEdges(const std::span<const glm::vec3> positions, float distance) const;
-};