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authorDan Goodliffe <dan@randomdan.homeip.net>2022-11-03 19:47:46 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2022-11-03 19:48:31 +0000
commitc3eea71370eb94cff1fd96185458643fab6eb2c5 (patch)
treecb331dd81d9cb36d69e1b659353796ec170a78e4 /lib/embed-glsl.h.m4
parentRename Shader to SceneShader (diff)
downloadilt-c3eea71370eb94cff1fd96185458643fab6eb2c5.tar.bz2
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Restructure how shaders are worked with
Needs a tidy-up
Diffstat (limited to 'lib/embed-glsl.h.m4')
-rw-r--r--lib/embed-glsl.h.m44
1 files changed, 2 insertions, 2 deletions
diff --git a/lib/embed-glsl.h.m4 b/lib/embed-glsl.h.m4
index 57ba0cf..a2b4770 100644
--- a/lib/embed-glsl.h.m4
+++ b/lib/embed-glsl.h.m4
@@ -1,6 +1,6 @@
#pragma once
// NAME
-#include <gfx/gl/glSource.h>
+#include <gfx/gl/shader.h>
-extern const GLsource NAME`_'substr(TYPE,1);
+extern const Shader NAME`_'substr(TYPE,1);