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author | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-03-19 23:59:49 +0000 |
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committer | Dan Goodliffe <dan@randomdan.homeip.net> | 2023-03-19 23:59:49 +0000 |
commit | 187783a322faed9c830493cc0346376e9809c9b5 (patch) | |
tree | 3797f9bd0757cf114f1f3b8dff5fc080cb7eb27b /gfx | |
parent | Use OpenMesh built-in to calculate face centre (diff) | |
download | ilt-187783a322faed9c830493cc0346376e9809c9b5.tar.bz2 ilt-187783a322faed9c830493cc0346376e9809c9b5.tar.xz ilt-187783a322faed9c830493cc0346376e9809c9b5.zip |
Remove (as yet) unused members from Camera
Diffstat (limited to 'gfx')
-rw-r--r-- | gfx/gl/camera.cpp | 4 | ||||
-rw-r--r-- | gfx/gl/camera.h | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/gfx/gl/camera.cpp b/gfx/gl/camera.cpp index b596c43..5b7269e 100644 --- a/gfx/gl/camera.cpp +++ b/gfx/gl/camera.cpp @@ -6,8 +6,8 @@ #include <ray.hpp> Camera::Camera(glm::vec3 pos, float fov, float aspect, float zNear, float zFar) : - position {pos}, forward {::north}, up {::up}, fov {fov}, aspect {aspect}, near {zNear}, far {zFar}, - projection {glm::perspective(fov, aspect, zNear, zFar)}, + position {pos}, forward {::north}, up {::up}, near {zNear}, far {zFar}, projection {glm::perspective( + fov, aspect, zNear, zFar)}, viewProjection {projection * glm::lookAt(position, position + forward, up)}, inverseViewProjection { glm::inverse(viewProjection)} { diff --git a/gfx/gl/camera.h b/gfx/gl/camera.h index 9685a7d..b5611f8 100644 --- a/gfx/gl/camera.h +++ b/gfx/gl/camera.h @@ -72,7 +72,7 @@ private: glm::vec3 forward;
glm::vec3 up;
- float fov, aspect, near, far;
+ float near, far;
glm::mat4 projection;
glm::mat4 viewProjection, inverseViewProjection;
};
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