summaryrefslogtreecommitdiff
path: root/gfx/window.h
diff options
context:
space:
mode:
authorDan Goodliffe <dan@randomdan.homeip.net>2021-02-20 00:17:58 +0000
committerDan Goodliffe <dan@randomdan.homeip.net>2021-02-20 00:17:58 +0000
commit2bc4bcebc93e7211dfb84303888635f888ba8018 (patch)
tree3a349beadc079c544001f3a65ac0e26fe494f8e5 /gfx/window.h
parentCreate smoother terrain (diff)
downloadilt-2bc4bcebc93e7211dfb84303888635f888ba8018.tar.bz2
ilt-2bc4bcebc93e7211dfb84303888635f888ba8018.tar.xz
ilt-2bc4bcebc93e7211dfb84303888635f888ba8018.zip
Custom land and water shaders
Create sandy beaches, snow topped mountains and grassy hills with a single texture, coloured according to land height by a custom shader. Also use the land mass mesh with a new water texture and a custom shader to create rather nice looking water effect with depth, waves and motion.
Diffstat (limited to 'gfx/window.h')
0 files changed, 0 insertions, 0 deletions